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What happens if you use 'inverse' for either the Ball or the box or the
difference itself.
Bob
"GrimDude" <gri### [at] netfree com> wrote in message
news:387eb79c@news.povray.org...
> Nope.
>
> I have used this technique since the introduction of the mesh object.
>
> #declare Ball = mesh { smooth_triangle.... }
>
> difference {
> object { Ball }
> object { box ... } }
>
> This worked in the official release, in SuperPov, but not with MegaPov. :(
>
> Actually, it still works. There are, however, extraneous objects showing up.
>
> --
> GrimDude
> gri### [at] iso net
>
>
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